Showing posts with label layout and timing. Show all posts
Showing posts with label layout and timing. Show all posts

Monday, May 13, 2013

Space Puppy - Animatic Attack!

Lots of process updates for the animation I plan on making my senior thesis film!
First off, in class, we started timing out the drawings we created for our storyboard:



After these were done, it was time to start timing out the entire piece. My instructor brought up a really good point: I timed things way too fast. We tried playing it at double the time, and lots of scenes instantly read better. Here's the fast pass (http://www.youtube.com/watch?v=CU9mx-JKKOc) vs the double-timed:


After playing with the timing, I came up with this. There are a few drawings missing, but I am overall happy and ready to take another pass at this sometime this summer, as well as really start digging into the animation before senior year begins:

Wednesday, March 27, 2013

Space Puppy Update Scenes 9-16

Storyboard update for my Layout and Timing/Space Puppy project that was due last Wednesday. I spent a lot of time going through and making sure the backgrounds were consistent, and lots of time trying to explain the actions I wanted to see through key poses. This week in class, we are moving the drawings into Toon Boom Harmony - which is going to make this process a lot more easy in the future. One thing I need to work on a little bit more is explaining hands and feet a bit more. Also, I need to pay a bit more attention to the frame of the composition itself. Some of the drawings are jumbled up from class - camera moves that were suggested, etc


 

 

Monday, March 11, 2013

Space Puppy Storybaord Update/Final "Rough"




After lots of feedback, the story is ready to be taken apart by individual scenes for layout, poses, etc. Reworking of scenes 9-16 are due the Wednesday after spring break (2 weeks from today).

Last class I flip-flopped the beginning to give the story better continuity. I also nixed the idea of the rocket ship blasting and visiting from "Earth" - instead, the only planet in the sky is "Jupiter", the planet that gets eaten - creating hopefully less confusion. I also changed the reaction shot of the cat and dog seeing the boss to a wide shot to signify their height relationship (hah, their relationship in SPACE) as well as the shot where we bring the alien close to the ship - now showing a view from the inside of the ship itself - a much needed change in setting.

Two parts that will require a bit extra work by means of cutting back and forth will be the initial "Oh, shit, there are aliens in front of us, eating a planet" reveal in the dog and cat's eyes, as well as at the end when the cat is thinking about what to do in order to save the dog - ending with the "Ah-hah!" moment of the button on his collar.

Wednesday, February 27, 2013

Space Puppy Character Designs - Pass 1



I have been drawing the characters for my Layout and Timing class a lot for the past month or so, making way for the first turnarounds that we recently completed. These were my first character turnarounds, so I can wee some wonky features that I am ready to go back in fix in the upcoming pass. In class, we were instructed on how to "check" your turnarounds and animate them spinning - a really cool exercise I want to definitely continue to do in the future.