Showing posts with label toon boom. Show all posts
Showing posts with label toon boom. Show all posts

Monday, May 13, 2013

Space Puppy - Animatic Attack!

Lots of process updates for the animation I plan on making my senior thesis film!
First off, in class, we started timing out the drawings we created for our storyboard:



After these were done, it was time to start timing out the entire piece. My instructor brought up a really good point: I timed things way too fast. We tried playing it at double the time, and lots of scenes instantly read better. Here's the fast pass (http://www.youtube.com/watch?v=CU9mx-JKKOc) vs the double-timed:


After playing with the timing, I came up with this. There are a few drawings missing, but I am overall happy and ready to take another pass at this sometime this summer, as well as really start digging into the animation before senior year begins:

Coffee Enjoyment Character Rig

Here's a character rig I made for Animation III class. The assignment was to take any clip and do a little bit of lip-sync as well as movement to compliment it - using a character rig with Toon Boom's network system. I chose an Office Space Quote and a big slurp noise. This piece was featured in CCAD's 134th Annual End-of-the-Year Student Show.


Here's an older character rig I made in Animation II class: http://www.youtube.com/watch?v=iQClBzGx7d4

Wednesday, March 27, 2013

Space Puppy Update Scenes 9-16

Storyboard update for my Layout and Timing/Space Puppy project that was due last Wednesday. I spent a lot of time going through and making sure the backgrounds were consistent, and lots of time trying to explain the actions I wanted to see through key poses. This week in class, we are moving the drawings into Toon Boom Harmony - which is going to make this process a lot more easy in the future. One thing I need to work on a little bit more is explaining hands and feet a bit more. Also, I need to pay a bit more attention to the frame of the composition itself. Some of the drawings are jumbled up from class - camera moves that were suggested, etc


 

 

Sunday, February 10, 2013

Motion Graphics/Animation III slam

After a busy week, I finally have time to slap an update on the blog! First is my first project in Motion Graphics (a piece I will be finishing up before the end of the year), the second are in-class sketching exercises from Animation III, and lastly is a work-in-progress of my antagonist Pig for the 30 second short project. The goal is to show emotional acting: The pig is acting, "challenging".



Tuesday, November 27, 2012

Multi-Plane Background



Pass "1" after a handful of passes. This is what the interior of my brain looks like during finals week. I would like to add this to my walk cycle when I'm finished with it. The project called for lots of pegs and fumbling with the network in Harmony - things I haven't worked with very much, and things I feel much more comfortable with now... I'm looking forward to adding background camera movement to my future animations. Here's my stupid-huge Photoshop files: