Showing posts with label rig. Show all posts
Showing posts with label rig. Show all posts

Monday, May 13, 2013

Coffee Enjoyment Character Rig

Here's a character rig I made for Animation III class. The assignment was to take any clip and do a little bit of lip-sync as well as movement to compliment it - using a character rig with Toon Boom's network system. I chose an Office Space Quote and a big slurp noise. This piece was featured in CCAD's 134th Annual End-of-the-Year Student Show.


Here's an older character rig I made in Animation II class: http://www.youtube.com/watch?v=iQClBzGx7d4

Sunday, December 2, 2012

Meet Petey (2D Puppet/Rig)



Today has been a love and hate battle with this beast! I worked on this for about 5.5 hours, and had an unfortunate time losing all the progress I had made! Though I was furious, it might have been for the best: when I returned to this a few hours later, I was able to apply everything I had learned about Toon Boom's network system, keyframes, and puppeting capabilities. This project is a quick intro to the idea of a puppet/rig, and all we have to do is create a simple rig and execute a simple action. I chose to have Petey SQUAWK! And I hope to make a sound effect myself, if need be. Shh.